A two-handed staff imbued with rune magic.
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Indestructible in battle
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MATK +330
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MATK +3%
Increases damage of Storm Cannon and Crimson Arrow by 15%.
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For each 2 Refine Levels:
MATK +25
MATK +1%
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For each 3 Refine Levels:
Increases damage of Storm Cannon and Crimson Arrow by additional 5%.
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Refine Level +7:
Increases Magical Damage with Wind and Fire element by 25%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
S.MATK +7
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Refine Level +11:
Increases damage of Storm Cannon and Crimson Arrow by additional 15%.
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When equipped with Time Dimensions Rune Crown (Arch Mage):
Increases damage of Soul Vulcan Strike by 45%.
Increases Magical Damage with Ghost element by 30%.
Increases Magical Damage with Wind and Fire element by additional 10%.
If the Weapon and Headgear's Grade are A or higher:
Increases damage of Soul Vulcan Strike by additional % by the sum of refine level.
Casting Crimson Arrow has a chance to auto cast Level 1 Storm Cannon.
(If you learned a higher Level, it will auto cast that Level instead.)
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[Bonus by Grade]
[Grade D]: S.MATK +5
[Grade C]: Damage of Storm Cannon and Crimson Arrow +15%.
[Grade B]: Magical Damage with Wind and Fire element +10%.
[Grade A]: S.MATK +3 per 2 Refine Levels.
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Type: Two-Handed Staff
Attack: 120
Weight: 200
Weapon Level: 5
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Requirement:
Base Level 250
Arch Mage